Digital Arts I / II / III »
ARTD 250 / 251 / 252
Introduction to the rich, unique resources that the computer offers the artist. Image making, print-media design, visual culture, time-based art, graphics, and interactivity for the web. Lab sections and tutorials provide hands-on application. (4R)
Pre-reqs: N/A
Digital Imaging »
ARTD 360
Intermediate level course that focuses on the proper preparation and presentation of digital images for use in print and on screen. Color theory is also covered. Class concentrates on advanced use of Photoshop. (4R)
Pre-reqs: ART 115 / 116, ARTD 250 / 251 / 252
Introduction to Animation »
ARTD 361
Introduction to the principals of animation including timing, sequence, key-frames, in-betweens, and metamorphosis. Various methods are used to record and edit animation tests. (4R)
Pre-reqs: ART 115 / 116, ART 233
Digital Letterform »
ARTD 362
This course focuses on ideas and concepts involved in the history and appreciation of typography in a digital realm. Considers the issues involved with the communicative power of type. (4R)
Pre-reqs: ARTD 360
Multimedia Design I »
ARTD 378
Introduces multimedia design and authoring; use of motion, duration, and time-based interaction as a means of artistic expression. Students build navigational structures and explore stochastic principles in developing an individual approach to interactivity. Sequence with ARTD 478/578 (5R)
Pre-reqs: ARTD 394
Digital Illustration »
ARTD 394
Uses computers and digital imaging software to create drawings and graphic communications. Aside from technique, functions of illustration and the importance of "concept" as it contributes to communication are looked at. (4R)
Pre-reqs: ARTD 360
Web Art»
ARTD 411 / 511
Involves study and creation of Internet-based artwork. Students engage with conceptual systems of interactivity, scripting, hypermedia in current and developing forms; discussions, short readings. (4R)
ARTD 394
Experiment Animation »
ARTD 412 / 512
Intermediate to advanced students explore personal creative practice and experiment with film, video, and computer animation techniques. Integrates readings, screening, and discussion with production. (5R)
Pre-reqs: ARTD 361, ARTD 395
Emerging Technologies »
ARTD 413 / 513
Explores use of emerging technologies in art. Create works using emerging technologies and techniques. Explore contemporary artworks, philosophies, and cultural trends. (5R)
Pre-reqs: ARTD 477 / 577
Programming for Artists »
ARTD 416 / 516
Introduces students to the basics of computer programming within an art context. Topics include interaction design, web development, and physical computing programming. (4R)
Pre-reqs: N/A
Motion Graphics »
ARTD 462 / 562
Design and production of animation and time-based film and video projects. Cinematic concepts and techniques used to explore and present content in multimedia environments. (4R)
Pre-reqs: ARTD 361
Communication Design »
ARTD 463 / 563
Explores the communication of ideas and information through visual means. Introduces design process and principles, visual language, and the art of problem solving in visual communication. (4R)
Pre-reqs: ARTD 362, ARTD 394
3-D Computer Imaging »
ARTD 471 / 571
Introduces 3D computer graphic arts: 3D digital space and form, model building, scene composition, surface properties, lighting, and rendering 3D images. (5R)
Pre-reqs: ARTD 394
3-D Computer Animation »
ARTD 472 / 572
Introduces 3D computer animation arts. Topics include time and space in the digital 3D environment, animation concepts and techniques in 3D space, as well as production techniques for various applications in multimedia. (5R)
Pre-reqs: ARTD 471 / 571
Multimedia Design II »
ARTD 478 / 578
Intermediate and advanced multimedia design and authoring. Emphasizes creation of larger, student directed multimedia projects. (5R)
Pre-reqs: ARTD 477 / 577
Advanced Design I »
ARTD 494 / 594
Theory, problems, and projects in language, meaning and communication, identity and signification, conceptual invention and creativity, critical analysis. Lectures, projects, critique.(5R)
Pre-reqs: ARTD 478/578
Advanced Design II »
ARTD 495 / 595
Concepts and techniques of information design. Representation, explanation, and proof through text, pictures, graphics, sound, and motion. Structural, navigational, and functional strategies for digital media. (5R)
Pre-reqs: ARTD 494 / 594
Degree Requirements »
All majors are required to complete the University of Oregon general degree requirements for either a Bachelor of Arts or Bachelor of Science degree in addition to the departmental major requirements listed below.
BA / BS in Digital Arts »
72 credits
- 4 credits Basic Design - ART 115 / 116
- 4 credits Digital Arts I - ARTD 250
- 4 credits Digital Arts II - ARTD 251
- 4 credits Digital Arts III - ARTD 252
- 8 credits Drawing - ART 233
- 3 courses Art History - ARH 200+
- 36 credits Digital Arts Studio - ARTD 300+
BFA in Digital Arts »
118 credits
- Satisfaction of BA / BS in Digital Arts
- 9 credits BFA Terminal Project - ARTD 409
- 12 additional credits Art History - ARH 200+
- 25 additional credtis Digital Arts Studio - ARTD 300+
Multimedia Minor»
28 credits
- 4 credits Web Programming - CIS 111
- 4 credits Digital Arts I - ARTD 250
- 4 credits Digital Arts II - ARTD 251
- 4 credits Digital Arts III - ARTD 252
- 4 credits Writing for Multimedia - J 333
- 4 credits Digital Imaging - ARTD 360
- 4 credits Electronic Music Techniques I - MUS 443
Restrictions »
Only 6 credits of ARTD 404 and 12 credits of ARTD 406 will count toward the Digital Arts Studio requirement.
